That’s why crafting videos are killing it on Shorts right now. And even if you’re not planning to make these crafts, they’re so fun and entertaining to watch because you’re just getting to see the process and how it’s done. Even videos around pottery got millions of views. But things like sewing and metalwork were popular too. The top categories in this niche were drawing, woodworking, and paper art. And it’s easy to stand out even if you’re starting out if you’re good. Art and crafting are skills that many people don’t have, so this makes this an attractive niche for skilled artists because of the much lower competition. If you think you can make content around them, you probably should #5 Crafting:Ĭrafting videos pulled over 16 billion views in the last 90 days. The fourth niche is sports, specifically fishing, basketball, martial arts, and football. In our research, we found that the games that are getting the most views from Shorts are: So you can just ride the wave of popularity and get more views without having to do a bunch of extra work. Because of the general interest in certain games, viewers are already looking for content related to them. And trend-jacking popular video games or new releases are a great way to drive up views quickly. The beautiful thing about gaming content is it’s attractive to viewers of all ages. I know some of you are happy to hear this. According to Social Blade, his channel’s getting 20,000 subscribers every single day. This short-form food format is the reason why his channel is skyrocketing on YouTube right now. Albert takes his cooking niche and makes it wildly appealing by recreating popular dishes from restaurants, TV shows, and movies. but food content centered around chocolate, gummies, and meat-filled recipes are at the top of the charts.Ī good example of a creator killing it is albert_cancook. Now, food can include a lot of topics: cooking tutorials, food reviews, mukbangs, etc. They are truly a global phenomenon and are therefore racking up a ton of views via YouTube Shorts. They work in any language, although they oftentimes don’t include any speaking at all, making them easily consumed around the world. These types of videos work so well because they’re what I consider global-friendly. Viewers are mostly watching pranks, challenges, and a special genre known as “oddly satisfying.” But it’s not just any entertainment content. Entertainment is by far the most popular Shorts niche, accounting for over 17% of all YouTube Shorts views over the last 90 days.
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At first I used a shell script wrapper to automatically get my preferred options, then I developed a package for the Atom editor ( Pandoc/PDF), which is based on defaults files. I wanted to share thoughts thanks for your reply, and: fair questions! I'll also try to play more with the default file as you are trying to do. Maybe we are missing some things though as it predates default file and so could be different.Īnyway, I am trying to see if you seek a thinner wrapper function to call Pandoc from R that would respect all Pandoc feature 100% or if there are some expected adjustments in rmarkdown that are wished, different than a "default" mode that would be "Just call pandoc as-is", skipping all internally set args. IMO this plays the same role as default file but accept rmarkdown's format definition. There is even a output_yaml argument in rmarkdown::render() to set a specific global file if needed. For example, for beamer presentation, you could define some default option for rmarkdown::beamer_presentation() in a _output.yml that would be use when you want to convert to a beamer presentation. The latter was even there I think before Pandoc introduced default file. Are you using Rmd as source but only knitr to convert to md file and then Pandoc directly to convert to an output format ?įrom my perspective, rmarkdown has already a similar thing than default file with the YAML header, or even YAML _output.yml.Are you using a rmarkdown output format ? You are mentioning beamer but are you using beamer_presentation() ?.So that I understand better the initial reason of this, can I ask what you expect from rmarkdown exactly ? Hope this context helps you understand the way things currently works. Even a low level function in rmarkdown which is pandoc_convert() will currently make such assumption. That is also why, part of the code in rmarkdown will assume that converting to (i.e -to pdf) means -to latex as Pandoc will only be used to convert. With rmarkdown, it would require parsing this to set the correct option to pass to tinytex::latexmk(). When you specify pdf-engine and pdf-engine-opt in a default file, you are telling Pandoc what to do. For example Rmd to PDF will use Pandoc to convert to LaTeX and tinytex R package to convert to PDF. So I am not surprised that you feel a default file parsing is needed to build a default_output() format based on a default file.Īlso, as another piece of context, some of the step in the process are different. What I mean is that calling pandoc directly and calling rmarkdown::render() is not equivalent. Pandoc knows what to do when reading a default file, but rmarkdown would still need to read the default file so that it can translate the content to how it works internally when calling Pandoc. This means for example that some of the option used by R Markdown are not supported / known by Pandoc, and the otherway around. Rmarkdown is built on Pandoc feature but is not a thin wrapper on Pandoc. I believe that this might also be useful for other users, because they wouldn't have to create an R package with a custom function, but they would simply write a defaults file. I'd rather have a simple-to-use output format in R Markdown, the complete behavior of which is defined by the YAML defaults file. However, that would mean to duplicate the effort I have already put in my defaults files, and every time I change something in my defaults files I would have to do the corresponding changes in the R code. I am aware that I could probably achieve the equivalent of my defaults files by inheriting from an existing output format and overriding the right options. The -defaults command line argument is at the end, which makes Pandoc ignore it for the most part.Īs a question: What do I have to do in order to get the exact necessary Pandoc command to use my defaults file?Īs a feature request: In case that proves impossible, I propose that it is made possible. I tried the argument to = "pdf" – then I get a pdf file, but also a -to latex command line option. The output file is specified with extension. Well, I guess I could extract that, too, and set it explicitly. I don't mind autolink_bare_uris and tex_math_single_backslash, but I do prefer to have hard_line_breaks. usr/bin/pandoc +RTS -K512m -RTS -to beamer -from markdown+autolink_bare_uris+tex_math_single_backslash -output test.tex -defaults=beamer_pdf.yamlĪ default value of from has been used, which conflicts with my setting in the defaults file. To convince Lucas and Dustin, Mike had Eleven contact Will at their school, using their AV Club radio. Eleven managed to convince Mike that Will was alive by contacting him through Mike's Supercom. She claimed that Will was "hiding." When they saw what appeared to be Will's dead body, the boys gave up the search. While Lucas was initially skeptical about her, Mike readily trusted her and accepted her into the party, not only because he cared for her but also she appeared to have information about Will. Instead of finding Will, they stumbled upon Eleven, a girl with telekinetic powers. Shortly after Will went missing, the rest of the party began searching for him. In the fall of 1980, following the boys growing a love for D&D, they soon added Dustin Henderson into the group, who had recently moved into town. Sometime later, Mike's neighbor, Lucas Sinclair, joined the friend group. Mike Wheeler and Will Byers met in kindergarten in 1976 on the first day of school, Mike approached Will on the swing set and asked him to be his friend, to which Will happily agreed. Prior to 1983, the Party consisted of four boys: Mike Wheeler, Will Byers, Lucas Sinclair, and Dustin Henderson. Some members of the Party were also part of the Hawkins Middle School AV Club, and later, the Hellfire Club at Hawkins High. Later, in 1984, Max Mayfield joined the party, and the older teens like Steve Harrington, Nancy Wheeler, and Jonathan Byers became important allies to them. Within a short time, they befriended her and accepted her into the party. In November 1983, Mike, Dustin and Lucas accidentally crossed paths with Eleven while investigating Will's disappearance. The Party typically used 'D&D' terminology as a means to explain and understand the supernatural phenomena they encounter. After Will disappeared in 1983, the Party became instrumental in reacting to the odd phenomena occurring in their hometown. The term "Party" originally referred to the four boys's 'Dungeons & Dragons' campaigns. stranger to the world of video games and VR as there has been Stranger Things: The VR Experience, multiple mobile games, a mobile and console game called Stranger Things 3: The Game, and even a canceled Stranger Things game from the now-defunct Telltale Games.The Party was a close-knit group formed by the four boys Mike Wheeler, Will Byers, Lucas Sinclair and Dustin Henderson, which would later include Eleven and Max Mayfield. Tender Claws has previously worked on such games as Virtual Virtual Reality 1 & 2, The Under Presents, Tempest, Tendar, and George in the Tub. Stranger Things VR is a psychological horror/action game developed by Tender Claws and coming to major VR platforms in Winter 2023."įor those who may not know, Vecna was the big bad of Stranger Things 4, and you can check out our breakdown of the villain, the truth about Vecna, and Vecna actor Jamie Campbell Bower breaking down the big final moment from Season 4, Part 2. Invade minds and conjure nightmares in your quest to enact revenge on Eleven and Hawkins. "Become an explorer of unknown realities as you form the hive mind and tame the void. "Play as Vecna in this new Stranger Things adventure in VR," the official description reads. Ever want to spend a day AS vecna? now you can with Stranger Things VR coming winter 2023 to a VR headset near you! /X9gLze9ord- Stranger Things November 6, 2022 |
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